![]() Supports search options: forward/backward, case sensitive toggle, whole word only toggle, and normal or regex interpretation of the search text. ![]() 1.2, XML Tuning: Find and Replace Dialog (activated with CTRL+F): Standard search dialog for finding text in your document, or finding and replacing it.This can be hidden under Preferences > XML Tuning > TDESC Display (and so can the TDESC box entirely, if you don't want to use the feature, or want to hide it temporarily). I'm not sure how accurate or useful this will be, but I thought I'd add it in for people who aren't as comfortable with English and might get some benefit from a rough translation of a tuning description over parsing it in English. 1.2, XML Tuning: Show TDESC: Select a language and click the google translate icon to open a browser tab with the tdesc translated in google translate.This will try to find and show you the description for the tuning. You can then interact with a tuning in an open XML File: Double-click a tuning, focus on a line that contains a tuning and press CTRL+Q, or right-click on a focused line that contains a tuning and click Show TDESC. 1.2, XML Tuning: Show TDESC: Set a TDESC location (should be a folder that's named something like 1.72.28-TDESC).I don't have an installer (partly cause I didn't anticipate making many changes) but I might consider one in the future. I recommend simply copying them over to where you've put the new version. preferences.ini) or things in folders you want to keep (ex: edited additionalClasses.txt file). If you've used the previous version, you may have settings (e.g. Until then, I recommend sticking to S4S's support for it (which probably means setting File Format Preference to Sims 4 Studio and using it as your package editor, unless you want to switch back and forth between package editors just for SimData). Maybe someday in the list of a million and one other things, I'll see if I can do some kind of SimData translation through SHAM. Velocitygrass's tool is outdated in subtle ways and despite my stubborn desire to keep using it born out of a habitual workflow, I keep running into edge cases where having a binary SimData file up to date means it won't load in velocitygrass's tool, which defeats the point of editing it through that tool. ![]() I recommend using S4S's SimData as XML and adding it into a package through there for it to be translated back to binary. Some of the templates I include come from what S4S extracts (SimData translated into XML) and some are in binary form (.data), which can be read by velocitygrass's tool. Latest: v1.2, hotfix: Fixed issue with Find and Replace Dialog where replace all button greedily took focus from enter key.Äownload Source Code (Simfileshare) | Download Source Code (Patreon) SimData PSA
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